CGE Codenames (2nd Edition) Board Game, Blue and Red | English, 10+ Years, 4-8+ Players, Spies, Party Game, Base Game
Featured in the guide
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Best for a big mixed-age room
Two teams, a grid of word cards, and one spymaster per side giving single-word clues meant to link several cards at once. 2–8+ players, ~15 min a game, box age 10+ on the UK listing.
Read it in the guide →Featured in the guide
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Best for a group
Two teams, a grid of words, and a spymaster giving one-word clues to link several at once. 2–8+ players, ~15 min, box age 14+ — but a 10-year-old on a mixed team plays it well.
Read it in the guide →Product features
- Two teams race to identify their agents from a 5×5 grid, guided by a spymaster who knows each card’s identity
- Spymasters give one-word clues and a number to link multiple cards, encouraging creative thinking
- Teammates guess words matching the clue while avoiding the other team’s agents, bystanders, and the assassin
- Revealing the assassin ends the game instantly, adding high-stakes tension
- Teams may guess up to the clue number plus one, allowing strategic risks or revisiting old clues
- New edition includes revised words, refreshed art, better insert, and a streamlined rulebook
Specifications
- Type
- Toy
- Model
- CGE00125
- Edition
- 2nd Edition
- Language
- English